Inspiration – how to use GIS and geospatial data in Minecraft.
GeoBoxers is a Danish company founded by Simon Lyngby Kokkendorff, Thorbjørn Nielsen and Nynne Sole Dalå. We are all experts in our own field within the world of geodata. Until spring of 2014 we worked together at the Danish Geodata Agency. We conceived and performed the concept of “Denmark in Minecraft”, including full data processing and technical rollout. To this day it remains the single largest application of geodata for gamification worldwide.
We are experienced professionals within geodesy, surveying, modelling, GIS, programming and handling of all kinds of BIG geospatial data. GeoBoxers’ fields of experiences cover:
- Coordinate transformations
- 3D reconstruction
- Urban planning
- Geospatial engineering
- Mathematical Automatisation
- and more
“Minecraft” is a trademark of Mojang Synergies AB. We are not associated with Mojang Synergies AB, Minecraft or Microsoft. For information on purchase and use of the game, we refer to minecraft.net.
“Denmark in Minecraft” is conceived and developed by the team behind GeoBoxers, but project and code is fully owned by the Danish Geodata Agency (Geodatastyrelsen).
While GeoBoxers claims no rights to any code developed for “Denmark in Minecraft”, and will not resell any of this code, any similar data migration or development can be contracted; accelerated by the accumulated learning.
GeoBoxers business purpose is to apply the team’s expertise and geodata know-how to deliver similar solutions to the world; fast and in high quality.